Profile PictureSteel Cyclone Studios
$39

MenuLingua

Add to cartPay in 2 installments

MenuLingua

$39

πŸ’‘ Why This Template?

Hiring a localization service can cost $0.08–$0.20 per word, multiplied across multiple languages. With narrative-heavy games, menus, and settings, that adds up fast. This template includes a modular, developer-friendly localization system out of the box, so you can:

βœ… Avoid per-word billing nightmares
βœ… Translate at your pace or with your team
βœ… Test market interest before committing to full translation services
βœ… Add/remove languages anytime


🌍 Features

βœ… Multi-language support built-in (JSON-based):
Supports real-time language switching for:

  • English (default)
  • Simplified Chinese πŸ‡¨πŸ‡³
  • Russian πŸ‡·πŸ‡Ί
  • Spanish πŸ‡ͺπŸ‡Έ
  • Portuguese - Brazil πŸ‡§πŸ‡·
  • German πŸ‡©πŸ‡ͺ
  • Japanese πŸ‡―πŸ‡΅
  • French πŸ‡«πŸ‡·
  • Korean πŸ‡°πŸ‡·
  • Polish πŸ‡΅πŸ‡±
  • Turkish πŸ‡ΉπŸ‡·

βœ… Responsive, clean menu UI:
Includes essential screens:
βœ” Start Game
βœ” Options (Audio, Graphics, Controls)
βœ” Language Selector
βœ” Credits
βœ” Exit/Quit

βœ… Integrated Three.js animated background:
Polished 3D visual environment for a professional first impression. Example: Rotating low-poly planet with floating UI elements.

βœ… Modular localization workflow:
All in-game text strings are mapped to String IDs and managed via localization.js. Easily plug in your translated JSON files without touching core logic.

βœ… Ready-to-Use Assets + Source Code Included
Clean, commented code and folder structure for easy expansion or theming.


πŸ’° Save Big on Localization Costs

Rather than paying $400–$1,000+ to localize your menus through third-party services, this template gives you a complete, ready-to-localize structure that you or your team can manage in-house.

Whether you're bootstrapping, experimenting, or just being smart with your budget β€” this is the plug-and-play menu system built for growth and global reach.


🧩 Perfect For:

  • HTML5 and web-based games
  • Electron or NW.js game wrappers
  • PlayCanvas / Babylon.js / Three.js projects
  • Facebook Instant Games
  • Itch.io / CrazyGames / Newgrounds developers

πŸ“¦ What's Included

  • Full source code (HTML, CSS, JavaScript, Three.js)
  • Pre-made JSON language files
  • Modular localization engine
  • Sample graphics and Three.js scene
  • README instructions (add languages, update UI, connect to game logic)

πŸ”§ Future Updates (Free for Buyers)

  • Visual theme packs (sci-fi, fantasy, neon, etc.)
  • Language toggle UI widgets
  • Steamworks-ready string export/import support

πŸ“₯ Instant Download – Start Building Today

🎯 No subscriptions. No dependencies. Just a one-time download and full access.
πŸ›’ Click β€œBuy Now” to save time and money while going global with your game.

Add to cartPay in 2 installments2 equal monthly installments of $19.50

A professional web-based game menu UI system powered by HTML, CSS, JavaScript, and Three.js β€” fully customizable and built with indie developers in mind. Whether you're building a web game, hybrid app, or desktop wrapper with Electron, this clean and scalable menu is your starting point. But the real win? You’re saving hundreds (even thousands) on localization costs.

Powered by